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Big Bash - multiplayer mobile game

27 Aug · 1 min read

Challenge: Design and develop a multiplayer mobile game

Solution: Each time starting the application users participates in a competition against other users.

User Group: Gamers

Compete and donate

Each time starting the application users participates in a competition against other users. Mini games are launched in random order, so there is a variety and gameplay does not bother. During the tournament, which lasts 24 hours, users must score as many points as possible in order to climb in the leaderboard.

Technology stack

  • Unity3d
  • Photon Multiplayer
  • Design Patterns: Singleton, Observer, Facade, MVC, Bridge, Adapter
  • Firebase Storage, Firebase Cloud Functions
  • Playfab CloudScripts
  • Rest API
  • Adaptive UI
  • Spine animations implementation
  • Serialization: NewtonJSON Unity Editor Extensions
  • Unity Editor Extensions

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